Treasury Science

Thinking in 3D
TBA
Science
Digital creation of 3D is now truly 3D.

As spatial computing technologies advance, the design of 3D digital spaces is reshaping our digital experiences. This Treasury Science Session explores the fascinating realm of 3D digital space design, examining how it differs from traditional 2D creation environments and investigating its unique challenges and opportunities.

How does our perception change when we move from 2D to 3D digital spaces? For most visual information, we process two-dimenstionally. Typically 3D visualization is learned through steroscopic vision, motion integration, and tactile interactions. Building 3D models up till recently begins with 2D sketches from multiple perspectives. With the transition to natively designing in digital 3D environments through advances in visualizations and embodied interactions, our perceptual models will also evolve. Yet our foundational visual systems function as flat projections that given the meaning of depth, size, shape through high order processing with contextual information and interactive feedback. As more designers are creating in digital 3D environments, we will see how our visual perception adapts.

This session will delve into these questions, exploring the perceptual and cognitive distinctions between 2D and 3D visualizations and their implications for design. The panel of experts will discuss spatial digital environments with physical, tangible objects, addressing the challenges of representing physics and user interfaces in virtual spaces. The session will also contrast design considerations for digital and physical environments, examining how functional criteria differ and the workflow changes.

This Treasury Science Session brings together experts in spatial computing, cognitive science, and design to offer insights into the evolving landscape of 3D digital space creation. It is part of our ongoing series dedicated to fostering understanding of spatial technology's applications for health, education, and social betterment.

Join us as we navigate the dimensions of digital space design and uncover the potential of this transformative field.

Speakers

Dr. Julia Scott


CEO, Chief Science Offier, Gambit Labs, Director of Brain & Memory Care Lab, Santa Clara University

Julia Scott is a distinguished neuroscientist with a rich academic background from the University of California campuses, including Davis, San Diego, and San Francisco. Her extensive research portfolio spans topics in normal and abnormal neurodevelopment, as well as brain aging. Currently serving as the director of the Brain and Memory Care Lab at Santa Clara University, Julia is at the forefront of exploring innovative XR applications in healthcare, harnessing her expertise in neurotechnology and engineering design. Beyond her groundbreaking research, she is a passionate educator, teaching courses in neuroscience, bioengineering, and physiology with a strong emphasis on collaborative, project-based learning. As a co-founder of Gambit Labs, she also pioneers brain-computer-interface immersive games to enhance executive function and cognitive skills, making science accessible to all.

Dominique Wu

Founder, LitStage

Dominique Wu is an XR creator, author, and adjunct professor. Her dedication to creating user-centric spatial interfaces and conducting detailed user research and testing within 3D environments. Her expertise has allowed her to provide valuable consultancy and design services to companies, including Meta and Walmart’s Store 8 innovation hub. Beyond her consultancy role, Dominique is at the helm of Hummingbirdsday Design Studio and XReality Pro, where she crafts spatial design solutions tailored to a wide range of industries. Her passion for the field drives her to share her insights and encourage the exploration of spatial design, both in professional forums such as AWE and academic circles. She is also the author of Spatial Design: Breaking the 2D Paradigm book

Agenda

5pm – Doors open, drinks available.
5:30pm – Panel Discussion: Thinking in 3D
7pm – Session ends.

Livestream

All livestream guests will be sent a link to the livestream 10 minutes before the event starts.


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